VR Game Developer / Full Stack Web Developer
Nov. 2018 – Apr. 2022
Vertigo Games
- Rapidly prototyped a VR puzzle game using novel volumetric video technologies in Unreal Engine with Blueprinting and C++.
- Led the programming team, influencing project architecture and pipeline establishment for scaling beyond the prototype stage.
- Applied project management and software architecture skills to enhance team efficiency.
- Developed a LAMP stack based royalty management web application, reducing administration time by 85% and minimizing errors.